Difference between revisions of "Game Elements"
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(Created page with "{{Section-basic-rules}} This rules set uses precise terminology throughout to refer to key elements of the game that players have at their disposal. You can find all Infin...") |
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This rules set uses precise terminology throughout to refer to key elements of the game that players have at their disposal. | This rules set uses precise terminology throughout to refer to key elements of the game that players have at their disposal. | ||
− | You can find all Infinity CodeOne Terminology and Alignment in the Glossary | + | You can find all Infinity CodeOne [[Terminology]] and [[Alignment]] in the [[Glossary]]. |
[[Category:Basic Rules]] | [[Category:Basic Rules]] |
Revision as of 11:08, 24 April 2020
Game Elements | Open and Private Information | Labels and Traits | Armies | Unit Profile | Game States | Army List | Orders and the Order Pool | Trooper Activation | Initiative and Deployment | Game Sequence | Loss of Lieutenant | Silhouettes | Line of Fire | Zone of Control | Zones, Bases and Silhouettes | Coherency | Distances and Measurements | Replacing Models and Markers | Rolls
This rules set uses precise terminology throughout to refer to key elements of the game that players have at their disposal.
You can find all Infinity CodeOne Terminology and Alignment in the Glossary.