Difference between revisions of "CC Special Skills Charts Legend"

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Some CC Special Skills give a Trooper a series of ''[[MODs]]'' and advantages that are displayed in Charts with the following elements:
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Some CC Special Skills give a Trooper a series of [[MODs]] and advantages that are displayed in Charts with the following elements:
  
 
{{N4-cc-header | Martial Arts}}
 
{{N4-cc-header | Martial Arts}}
 
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*'''Attack''' '''MOD''': A ''[[MOD]]'' to the ''[[CC]] [[Attribute]]'' of the user when making a ''[[CC Attack]]''.
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*'''Attack MOD''': A [[MOD]] to the [[CC]] [[Attribute]] of the user when making a [[CC Attack]].
*'''Opponent MOD:''' A ''[[MOD]]'' applied to the ''[[Attribute]]'' of an enemy when making a Face to Face Roll.
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*'''Opponent MOD:''' A [[MOD]] applied to the [[Attribute]] of an enemy when making a Face to Face Roll.
*'''Damage MOD:''' A ''[[MOD]]'' to the ''[[PH]]'' ''[[Attribute]]'' of the user to determine the ''[[Damage]]'' of a successful ''[[CC Attack]]''.
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*'''Damage MOD:''' A [[MOD]] to the [[PH]] [[Attribute]] of the user to determine the [[Damage]] of a successful [[CC Attack]].
*'''Burst MOD:''' A ''[[MOD]]'' to the ''[[B]]'' value of the user's ''[[CC Weapon]]'' when making a ''[[CC Attack]]''.  
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*'''Burst MOD:''' A [[MOD]] to the [[B]] value of the user's [[CC Weapon]] when making a [[CC Attack]].  
  
  
 
{{important-start}}
 
{{important-start}}
 
*CC Special Skills can be combined.  
 
*CC Special Skills can be combined.  
*CC Special Skill ''[[MODs]]'' can be applied during both the ''[[Active Turn]]'' and the ''[[Reactive Turn]]''.
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*CC Special Skill [[MODs]] can be applied during both the [[Active Turn]] and the [[Reactive Turn]].
 
{{important-end}}
 
{{important-end}}
  

Latest revision as of 09:19, 29 September 2020


Some CC Special Skills give a Trooper a series of MODs and advantages that are displayed in Charts with the following elements:

Martial Arts
Level Attack MOD Opponent MOD Damage MOD (PH) Burst MOD


IMPORTANT