Difference between revisions of "Albedo"

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(PDF 2.1)
 
Line 14: Line 14:
 
* Automatic when deploying the Model on the table.
 
* Automatic when deploying the Model on the table.
 
{{effects}}
 
{{effects}}
* Players must consider a Trooper in Active Albedo State as being inside a [[White Noise Zone]], applying the Effects of this [[Special Terrain Zone]].
+
{{update | PDF 2.1, July 2023}}
 +
* Players must consider a Trooper {{erratahighlight}}with an Albedo Token{{erratahighlight-end}} as being inside a [[White Noise Zone]], applying the Effects of this [[Special Terrain Zone]].
 
* However, the Effects of the White Noise Zone don't affect the bearer.
 
* However, the Effects of the White Noise Zone don't affect the bearer.
* This State has a limited duration:
+
* {{erratahighlight}}The Effects of this Equipment have{{erratahighlight-end}} a limited duration:
 
** When the Trooper is deployed, an Albedo-A Token is placed next to it to indicate that they are equipped with Albedo.  
 
** When the Trooper is deployed, an Albedo-A Token is placed next to it to indicate that they are equipped with Albedo.  
 
** During the [[States Phase]], the Albedo-A Token is removed and replaced with an Albedo-B Token.  
 
** During the [[States Phase]], the Albedo-A Token is removed and replaced with an Albedo-B Token.  
** Lastly, in the next States Phase, the Albedo-B Token is removed and the Trooper may no longer use Albedo for the rest of the game.  
+
** Lastly, in the next States Phase, the Albedo-B Token is removed and the Trooper may no longer use Albedo for the rest of the game.
 +
{{update-end}}
 +
{{original}}
 +
* Players must consider a Trooper {{originalhighlight}}in Active Albedo State{{originalhighlight-end}} as being inside a [[White Noise Zone]], applying the Effects of this [[Special Terrain Zone]].
 +
* However, the Effects of the White Noise Zone don't affect the bearer.
 +
* {{originalhighlight}}This State{{originalhighlight-end}} has a limited duration:
 +
** When the Trooper is deployed, an Albedo-A Token is placed next to it to indicate that they are equipped with Albedo.
 +
** During the [[States Phase]], the Albedo-A Token is removed and replaced with an Albedo-B Token.
 +
** Lastly, in the next States Phase, the Albedo-B Token is removed and the Trooper may no longer use Albedo for the rest of the game.
 +
{{original-end}}
  
  

Latest revision as of 13:20, 16 August 2023


This N4 rule is not used in CodeOne.

An Albedo jams Multispectral Visors, preventing its bearer from being the target of an Enemy Trooper carrying that piece of Equipment.

albedo_a0.jpg albedo_b0.jpg

ALBEDO AUTOMATIC EQUIPMENT
Obligatory, NFB.
Activation
  • Automatic when deploying the Model on the table.
Effects

Update PDF 2.1, July 2023

  • Players must consider a Trooper with an Albedo Token as being inside a White Noise Zone, applying the Effects of this Special Terrain Zone.
  • However, the Effects of the White Noise Zone don't affect the bearer.
  • The Effects of this Equipment have a limited duration:
    • When the Trooper is deployed, an Albedo-A Token is placed next to it to indicate that they are equipped with Albedo.
    • During the States Phase, the Albedo-A Token is removed and replaced with an Albedo-B Token.
    • Lastly, in the next States Phase, the Albedo-B Token is removed and the Trooper may no longer use Albedo for the rest of the game.

Show original text.

Original

  • Players must consider a Trooper in Active Albedo State as being inside a White Noise Zone, applying the Effects of this Special Terrain Zone.
  • However, the Effects of the White Noise Zone don't affect the bearer.
  • This State has a limited duration:
    • When the Trooper is deployed, an Albedo-A Token is placed next to it to indicate that they are equipped with Albedo.
    • During the States Phase, the Albedo-A Token is removed and replaced with an Albedo-B Token.
    • Lastly, in the next States Phase, the Albedo-B Token is removed and the Trooper may no longer use Albedo for the rest of the game.