Shotgun

From Infinity Wiki
Revision as of 20:21, 9 June 2016 by IJW (Talk | contribs) (First HSN3 version.)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Shotgun

There are different kinds of shotguns, but all are short-range BS weapons, packing quite a punch despite their comparatively low Burst.

Variants

Boarding Shotgun

A more advanced, powerful Shotgun that offers two different Shooting Modes from which players can choose.

Blast Mode possess the Impact Template (Small Teardrop) Trait. Meanwhile, the AP Mode lacks the Impact Template Trait, but applies the AP Special Ammunition.

Name Range (inches) DAM B Ammo Traits
Short Medium Long Maximum
Boarding Shotgun (Blast Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 N Impact Template (Small Teardrop)
Boarding Shotgun (AP Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 AP

ATTENTION: Use of this weapon is prohibited by the Concilium Convention. Violators shall be prosecuted by international courts.

The Boarding Shotgun was developed according to specs defined by naval assault units, who needed a close-quarters firearm capable of working reliably in thin-atmosphere environment and even in a vacuum. However, the design of the Boarding Shotgun was also aimed at making use of the qualities of the different types of projectiles that these weapons can fire. The final result was a versatile weapon capable of firing flechette rounds like a Light Shotgun, useful in assault and close combat situations, and high-powered slugs capable of penetrating the protection of armored combatants. A Boarding Shotgun is the ultimate tool to end any confrontation in a definitive way.


Heavy Shotgun

A higher-Damage variant of the Boarding Shotgun that offers two different Shooting Modes from which players can choose.

Blast Mode possess the Impact Template (Small Teardrop) Trait. Meanwhile, the AP Mode lacks the Impact Template Trait, but applies the AP Special Ammunition.

Name Range (inches) DAM B Ammo Traits
Short Medium Long Maximum
Heavy Shotgun (Blast Mode) 0-8" +6 8-16" 0 16-24" -3 -- 15 2 N Impact Template (Small Teardrop)
Heavy Shotgun (AP Mode) 0-8" +6 8-16" 0 16-24" -3 -- 15 2 AP

ATTENTION: Use of this weapon is prohibited by the Concilium Convention. Violators shall be prosecuted by international courts.

Heavy Shotguns are a primarily vehicle-mounted alternative to Boarding Shotguns. They are heavyweight, high-caliber weapons classified as portable artillery. Heavy Shotguns are typically found on support vehicles, but can sometimes be seen in the hands of troops with exceptional strength or servosystems capable of withstanding the extreme recoil of these weapons.


Light Shotgun

The basic shotgun model, useful at short ranges.

Name Range (inches) DAM B Ammo Traits
Short Medium Long Maximum
Light Shotgun 0-8" +6 8-16" 0 16-24" -3 -- 13 2 N Impact Template (Small Teardrop)

ATTENTION: Use of this weapon is prohibited by the Concilium Convention. Violators shall be prosecuted by international courts.

Shotguns fire flechette ammunition, high-caliber shells filled with small, aerodynamic, pointed projectiles with sharp fins. The design of the flechettes makes them rotate during flight, stabilizing their trajectory, and inside the body, maximizing internal damage and hydrostatic shock. Modern shotguns have laser-aided target selectors that feed the data to the chambered shell. The shell has a rudimentary proximity detector that makes it detonate at a given distance from its target, saturating the area with flechettes. Shotgun shells are heavy, making full-auto shotguns impractical, but their reliability and stopping power at short range has made them the weapon of choice for many soldiers likely to enter close-quarters combat.


T2 Boarding Shotgun

Human Sphere N3 Content.

This powerful Shotgun that offers two different Shooting Modes from which players can choose.

Blast Mode possess the Impact Template (Small Teardrop) Trait. The T2 Mode lacks the Impact Template Trait, but applies the T2 Special Ammunition.

Name Range (inches) DAM B Ammo Traits
Short Medium Long Maximum
T2 Boarding Shotgun (Blast Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 N Impact Template (Small Teardrop)
T2 Boarding Shotgun (T2 Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 T2 Anti-materiel


ATTENTION: Use of this weapon is prohibited by the Concilium Convention. Violators shall be prosecuted by international courts.

This variant of the traditional Boarding Shotgun is a highly versatile weapon for close quarters battle against regular infantry forces. The T2 version allows the shooter to choose between two firing modes. The anti-personnel mode, with the round fully loaded with flechettes, is very useful in CQB and navy combat. The anti-materiel mode, shooting T2 projectiles, the best option when facing highly resilient adversaries. However, the high cost of the T2 ammunition makes the logistics NCOs unhappy when facing an indiscriminate use of these projectiles by the few assault units able to use this specialized weapon.


Vulkan Shotgun

Human Sphere N3 Content.

This powerful Shotgun that offers two different Shooting Modes from which players can choose.

Blast Mode possess the Impact Template (Small Teardrop) Trait and applies the Fire Special Ammunition. Meanwhile, the AP Mode lacks the Impact Template Trait, but applies the AP Special Ammunition.

Name Range (inches) DAM B Ammo Traits
Short Medium Long Maximum
Vulkan Shotgun (Blast Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 Fire Impact Template (Small Teardrop)
Vulkan Shotgun (AP Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 AP


ATTENTION: Use of this weapon is prohibited by the Concilium Convention. Violators shall be prosecuted by international courts.

The Vulkan Shotgun is the Infantry adaptation of the traditional Navy Boarding Shotgun. While the Boarding Shotgun was developed according to the requirements of naval assault units as a weapon that can be used in closed environments with a thin atmosphere or even in the void, the Vulkan Shotgun was modified for close combat in urban or jungle warfare. This weapon replaces the standard pellet/ flechette ammunition with a round charged by a rapidly igniting and highly incendiary substance (zirconium, phosphorus, etc.) which generates a large tongue of flame at the point of impact, with a spectacular effect similar to a flamethrower. Similar versions of the Vulkan Shotgun are used by the Tohaa military forces and by the Morat, due to their lethal consequences against troopers equipped with Symbiont Armor.