Weapons Chart Alphabetical Order

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See also the Weapons Chart with weapons grouped by type.

Human Sphere N3 Content.
Name Range (inches) DAM B Ammo Traits
Short Medium Long Maximum
Adhesive Launcher 0-8" 0 8-16" +3 16-32" -3 32-48" -6 -- 1 Adhesive Non-Lethal
Akrylat-Kanone 0-8" -3 8-16" 0 16-32" +3 32-48" -3 -- 1 Adhesive Disposable (2), Non-Lethal
Anti-Personnel Mines -- -- -- -- 13 1 Shock Concealed, Deployable, Direct Template (Small Teardrop), Disposable (3), Intuitive Attack
AP CC Weapon -- -- -- -- PH 1 AP CC
AP Heavy Pistol 0-8" +3 8-16" 0 16-24" -6 -- 14 2 (1 in CC) AP CC
AP HMG 0-8" -3 8-16" 0 16-32" +3 32-48" -3 15 4 AP Suppressive Fire
AP Marksman Rifle 0-8" -3 8-24" +3 24-40" -3 40-48" -6 13 3 AP Suppressive Fire
AP Rifle 0-8" 0 8-16" +3 16-32" -3 32-48" -6 13 3 AP Suppressive Fire
AP Sniper Rifle 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 2 AP
AP Spitfire 0-8" 0 8-24" +3 24-32" -3 32-48" -6 14 4 AP Suppressive Fire
Assault Pistol 0-8" +3 8-16" 0 16-24" -6 -- 13 4 (1 in CC) N CC
Bare-Handed -- -- -- -- PH-2 1 N CC
Blitzen 0-8" -3 8-16" 0 16-32" +3 32-48" -3 14 1 E/M2 Disposable (2)
Boarding Shotgun (AP Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 AP
Boarding Shotgun (Blast Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 N Impact Template (Small Teardrop)
Breaker Combi Rifle 0-8" +3 8-16" +3 16-32" -3 32-48" -6 13 3 Breaker Suppressive Fire
Breaker Pistol 0-8" +3 8-16" 0 16-24" -6 -- 12 2 (1 in CC) Breaker CC
Breaker Rifle 0-8" 0 8-16" +3 16-32" -3 32-48" -6 13 3 Breaker Suppressive Fire
CC Weapon -- -- -- -- PH 1 N CC
Chain Rifle -- -- -- -- 13 1 N Direct Template (Large Teardrop), Intuitive Attack
Chain-Colt -- -- -- -- 13 1 N Direct Template (Small Teardrop), Intuitive Attack
Chest Mines (BS Weapon Mode) -- -- -- -- 13 1 Shock Disposable (2), Direct Template (Small Teardrop), Intuitive Attack
Chest Mines (CC Weapon Mode) -- -- -- -- 13 1 Shock CC (+3), Disposable (2)
Combi Rifle 0-8" +3 8-16" +3 16-32" -3 32-48" -6 13 3 N Suppressive Fire
Contender 0-8" 0 8-16" +3 16-32" -3 32-48" -6 13 1 DA Anti-materiel
CrazyKoalas -- -- -- -- 15 1 Shock Deployable, Disposable (2), Non-Lootable
Cybermines -- -- -- -- 15 1 -- Comms Attack, Concealed, Deployable, Direct Template (Small Teardrop), Disposable (3), Intuitive Attack
D-Charges (Deployable Mode) -- -- -- -- 14 1 AP + EXP Anti-materiel, Deployable, Disposable (3)
D-Charges (CC Mode) -- -- -- -- 14 1 AP + EXP CC (-3), Disposable (3)
D.E.P. 0-8" 0 8-16" +3 16-32" -3 32-48" -6 14 1 AP + EXP Anti-materiel, Disposable (1)
DA CC Weapon -- -- -- -- PH 1 DA Anti-materiel, CC
Deactivator 0-8" +6 8-16" +3 16-24" -6 -- -- 1 -- BS Attack, Non-Lootable
Discover 0-8" +3 8-32" 0 32-48" -3 48-96" -6 -- -- --
Drop Bears (Deployable Weapon) -- -- -- -- 13 1 Shock Deployable, Direct Template (Small Teardrop), Disposable (3), Intuitive Attack
Drop Bears (Throwing Weapon) 0-8" +3 8-16" -3 -- -- -- 1 -- Disposable (3), Speculative Fire, Targetless, Throwing Weapon
Eclipse Grenades 0-8" +3 8-16" -3 -- -- -- 1 Eclipse Impact Template (Circular), Non-Lethal, Reflective, Special Dodge, Speculative Fire, Targetless, Throwing Weapon
Eclipse Light Grenade Launcher 0-8" 0 8-16" +3 16-24" -3 24-48" -6 -- 1 Eclipse Impact Template (Circular), Non-Lethal, Reflective, Special Dodge, Speculative Fire, Targetless
E/M CC Weapon -- -- -- -- PH 1 N+E/M CC
E/M Grenades 0-8" +3 8-16" -3 -- -- 13 1 E/M Impact Template (Circular), Speculative Fire, Throwing Weapon
E/Marat -- -- -- -- 13 1 E/M Direct Template (Large Teardrop), Intuitive Attack
E/Mauler -- -- -- -- 13 1 E/M Concealed, Deployable, Direct Template (Small Teardrop), Disposable (3), Intuitive Attack
E/Mitter 0-8" 0 8-16" +3 16-32" -3 32-48" -6 13 1 E/M2
Electric Pulse -- -- -- -- -- 1 -- 2 Turns, Automatic (7), CC, State: IMM-2, Non-Lootable
EXP CC Weapon -- -- -- -- PH 1 EXP Anti-materiel, CC
Feuerbach (Burst Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" 0 14 2 AP + DA Anti-materiel
Feuerbach (Explosive Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" 0 14 1 EXP Anti-materiel
Flammenspeer (Blast Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" -3 14 1 Fire Disposable (2), Impact Template (Circular)
Flammenspeer (Hit Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" -3 15 1 Fire Disposable (2)
Flash Pulse 0-8" 0 8-24" +3 24-48" -3 48-96" -6 13 1 Flash Non-Lootable, Technical Weapon
Forward Observer 0-8" 0 8-24" 0 24-48" -3 48-96" -6 --* 2 -- Non-Lethal, Non-Lootable, Technical Weapon
Grenades 0-8" +3 8-16" -3 -- -- 13 1 N Impact Template (Circular), Speculative Fire, Throwing Weapon
Heavy Flamethrower -- -- -- -- 14 1 Fire Direct Template (Large Teardrop), Intuitive Attack
Heavy Grenade Launcher 0-8" -3 8-32" 0 32-48" -3 48-96" -6 14 1 N Impact Template (Circular), Non-Lootable, Speculative Fire
Heavy Pistol 0-8" +3 8-16" 0 16-24" -6 -- 14 2 (1 in CC) Shock CC
Heavy Rocket Launcher (Blast Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" -3 14 2 Fire Impact Template (Circular)
Heavy Rocket Launcher (Hit Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" -3 15 2 Fire
Heavy Shotgun (AP Mode) 0-8" +6 8-16" 0 16-24" -3 -- 15 2 AP
Heavy Shotgun (Blast Mode) 0-8" +6 8-16" 0 16-24" -3 -- 15 2 N Impact Template (Small Teardrop)
HMC (Burst Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" 0 15 5 AP/ Shock Light MULTI, Non-Lootable, Suppressive Fire
HMC (Anti-materiel Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" 0 15 1 DA Anti-materiel, Light MULTI, Non-Lootable
HMC (Stun Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" 0 15 1 Stun Light MULTI, Non-Lethal, Non-Lootable
HMG 0-8" -3 8-16" 0 16-32" +3 32-48" -3 15 4 N Suppressive Fire
Jammer -- -- -- -- 13 1 -- Comms Attack, Intuitive Attack, No LoF, State: Isolated, Technical Weapon, Zone of Control
K1 Combi Rifle 0-8" +3 8-16" +3 16-32" -3 32-48" -6 12 3 K1 Anti-materiel, Suppressive Fire
K1 Sniper Rifle 0-8" -3 8-16" 0 16-48" +3 48-96" -3 12 2 K1 Anti-materiel
Katyusha MRL (Blast Mode) 0-8" 0 8-16" +3 16-40" -3 40-48" -6 14 1 DA Anti-materiel, Impact Template (Circular), Non-Lootable, Speculative Fire
Katyusha MRL (Guided Mode) -- -- -- -- 14 1 DA Anti-materiel, Guided, Impact Template (Circular), Non-Lootable
Knife -- -- -- -- PH-1 1 Shock CC, Silent
Light E/M Grenade Launcher 0-8" 0 8-16" +3 16-24" -3 24-48" -6 13 1 E/M Impact Template (Circular), Speculative Fire
Light Flamethrower -- -- -- -- 13 1 Fire Direct Template (Small Teardrop), Intuitive Attack
Light Grenade Launcher 0-8" 0 8-16" +3 16-24" -3 24-48" -6 13 1 N Impact Template (Circular), Speculative Fire
Light Nimbus Grenade Launcher 0-8" 0 8-16" +3 16-24" -3 24-48" -6 -- 1 Nimbus Impact Template (Circular), Non-Lethal, Reflective, Speculative Fire, Targetless
Light Rocket Launcher (Blast Mode) 0-8" 0 8-24" +3 24-32" -3 32-48" -6 13 2 Fire Impact Template (Circular)
Light Rocket Launcher (Hit Mode) 0-8" 0 8-24" +3 24-32" -3 32-48" -6 14 2 Fire
Light Shotgun 0-8" +6 8-16" 0 16-24" -3 -- 13 2 N Impact Template (Small Teardrop)
Light Smoke Grenade Launcher 0-8" 0 8-16" +3 16-24" -3 24-48" -6 -- 1 Smoke Impact Template (Circular), Non-Lethal, Special Dodge, Speculative Fire, Targetless
MadTrap -- -- -- -- -- 1 Adhesive Deployable, Disposable (2), Non-Lethal, Non-Lootable
Marksman Rifle 0-8" -3 8-24" +3 24-40" -3 40-48" -6 13 3 N Suppressive Fire
MediKit 0-8" +3 8-16" 0 16-24" -6 -- -- 1 -- Non-Lethal
Mine Dispenser 0-8" 0 8-16" +3 16-24" -3 24-48" -6 -- 1 -- Disposable (2), Speculative Fire, Targetless
Minesweeper 0-8" +6 8-16" +3 16-24" -6 -- -- 1 -- BS Attack, Non-Lootable, Technical Weapon
Missile Launcher (Antitank Mode) 0-8" -3 8-24" 0 24-40" +3 40-96" -3 14 1 AP + EXP Anti-materiel
Missile Launcher (Blast Mode) 0-8" -3 8-24" 0 24-40" +3 40-96" -3 14 1 EXP Anti-materiel, Impact Template (Circular)
Mk12 0-8" 0 8-24" +3 24-32" -3 32-48" -6 15 3 N Suppressive Fire
Molotok 0-8" 0 8-24" +3 24-32" -3 32-48" -6 13 4 AP Suppressive Fire
Monofilament CC Weapon -- -- -- -- 12 1 Monofilament CC
Monofilament Mines -- -- -- -- 12 1 Monofilament Concealed, Deployable, Direct Template (Small Teardrop), Disposable (3), Intuitive Attack
MULTI HMG (Burst Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" -3 15 4 AP/Shock Heavy MULTI, Non-Lootable, Suppressive Fire
MULTI HMG (Anti-materiel Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" -3 15 1 EXP Anti-materiel, Heavy MULTI, Non-Lootable
MULTI HMG (Stun Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" -3 15 1 Stun Heavy MULTI, Non-Lethal, Non-Lootable
MULTI Marksman Rifle (Burst Mode) 0-8" -3 8-24" +3 24-40" -3 40-48" -6 13 3 AP/Shock Light MULTI, Suppressive Fire
MULTI Marksman Rifle (Anti-materiel Mode) 0-8" -3 8-24" +3 24-40" -3 40-48" -6 13 1 DA Anti-materiel, Light MULTI
MULTI Marksman Rifle (Stun Mode) 0-8" -3 8-24" +3 24-40" -3 40-48" -6 13 1 Stun Light MULTI, Non-Lethal
MULTI Rifle (Burst Mode) 0-8" +3 8-16" +3 16-32" -3 32-48" -6 13 3 AP/Shock Light MULTI, Suppressive Fire
MULTI Rifle (Anti-materiel Mode) 0-8" +3 8-16" +3 16-32" -3 32-48" -6 13 1 DA Anti-materiel, Light MULTI
MULTI Rifle (Stun Mode) 0-8" +3 8-16" +3 16-32" -3 32-48" -6 13 1 Stun Light MULTI, Non-Lethal
MULTI Sniper Rifle (AP Mode) 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 2 AP Medium MULTI.
MULTI Sniper Rifle (Anti-materiel Mode) 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 2 DA Anti-materiel, Medium MULTI
MULTI Sniper Rifle (Stun Mode) 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 1 Stun Medium MULTI, Non-Lethal
Nanopulser -- -- -- -- 13 1 Nanotech Direct Template (Small Teardrop), Intuitive Attack, Non-Lootable
Nimbus Grenades 0-8" +3 8-16" -3 -- -- -- 1 Nimbus Impact Template (Circular), Non Lethal, Reflective, Speculative Fire, Targetless, Throwing Weapon
Nimbus Plus Grenades 0-8" +3 8-16" -3 -- -- -- 1 Nimbus Plus Impact Template (Circular), Non Lethal, Reflective, Speculative Fire, Targetless, Throwing Weapon
Ojotnik 0-8" -3 8-32" +3 32-40" 0 40-96" -6 14 2 AP
Panzerfaust 0-8" -3 8-16" 0 16-32" +3 32-48" -3 14 1 AP + EXP Anti-materiel, Disposable (2)
Pistol 0-8" +3 8-16" 0 16-24" -6 -- 11 2 (1 in CC) N CC
Pitcher 0-8" 0 8-16" +3 16-24" -3 24-48" -6 - 1 -- Disposable (2), Indiscriminate, Non-Lethal, Speculative Fire, Targetless
Plasma Carbine (Blast Mode) 0-8" +3 8-16" +3 16-32" -3 32-40" -6 13 2 Plasma Impact Template (Small Teardrop)
Plasma Carbine (Hit Mode) 0-8" +3 8-16" +3 16-32" -3 32-40" -6 14 2 Plasma
Plasma Rifle (Blast Mode) 0-8" +3 8-16" +3 16-32" -3 32-48" -6 13 3 Plasma Impact Template (Small Teardrop), Suppressive Fire
Plasma Rifle (Hit Mode) 0-8" +3 8-16" +3 16-32" -3 32-48" -6 14 3 Plasma Suppressive Fire
Plasma Sniper Rifle (Blast Mode) 0-8" -3 8-16" 0 16-48" +3 48-96" -3 14 2 Plasma Impact Template (Small Teardrop)
Plasma Sniper Rifle (Hit Mode) 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 2 Plasma
Portable Autocannon 0-8" -3 8-16" 0 16-32" +3 32-48" -3 15 2 AP + EXP Anti-materiel
Pulzar -- -- -- -- 13 1 Nanotech Direct Template (Large Teardrop), Intuitive Attack, Non-Lootable
Red Fury 0-8" 0 8-24" +3 24-40" -3 40-48" -6 13 4 Shock Suppressive Fire
Rifle 0-8" 0 8-16" +3 16-32" -3 32-48" -6 13 3 N Suppressive Fire
Sepsitor -- -- -- -- WIP 1 -- Direct Template (Large Teardrop), Disposable (2), Intuitive Attack, Non-Lootable
Sepsitor Plus -- -- -- -- WIP 1 -- Direct Template (Large Teardrop), Intuitive Attack, Non-Lootable
Shock CC Weapon -- -- -- -- PH 1 Shock CC
Shock Marksman Rifle 0-8" -3 8-24" +3 24-40" -3 40-48" -6 13 3 Shock Suppressive Fire
Smart Missile Launcher (Auto-Aim Mode) 0-8" 0 8-24" 0 24-40" +3 40-96" 0 14 1 AP + DA Anti-materiel, Impact Template (Circular)
Smart Missile Launcher (Guided Mode) -- -- -- -- 14 1 AP + DA Anti-materiel, Guided, Impact Template (Circular)
Smart MULTI Sniper Rifle (AP Mode) 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 2 AP Medium MULTI.
Smart MULTI Sniper Rifle (Anti-materiel Mode) 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 2 DA Anti-materiel, Medium MULTI
Smart MULTI Sniper Rifle (Stun Mode) 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 1 Stun Medium MULTI, Non-Lethal
Smart MULTI Sniper Rifle (Guided Mode) -- -- -- -- 13 1 DA Anti-materiel, Guided, Impact Template (Circular)
Smart Rocket Launcher (Blast Mode) 0-8" -3 8-16" 0 16-32" +3 32-48" -3 14 2 Fire Impact Template (Circular)
Smart Rocket Launcher (Guided Mode) -- -- -- -- 14 1 Fire Guided, Impact Template (Circular)
Smoke Grenades 0-8" +3 8-16" -3 -- -- -- 1 Smoke Impact Template (Circular), Non Lethal, Special Dodge, Speculative Fire, Targetless, Throwing Weapon
Sniper Rifle 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 2 Shock
Spitfire 0-8" 0 8-24" +3 24-32" -3 32-48" -6 14 4 N Suppressive Fire
Stun Grenades 0-8" +3 8-16" -3 -- -- 15 1 Stun Impact Template (Circular), Non-Lethal, Speculative Fire, Throwing Weapon
Stun Light Grenade Launcher 0-8" 0 8-16" +3 16-24" -3 24-48" -6 15 1 Stun Impact Template (Circular), Non-Lethal, Speculative Fire
Stun Pistol 0-8" +3 8-16" 0 16-24" -6 -- 11 2 (1 in CC) Stun CC, Non-Lethal
Submachine Gun (AP Mode) 0-8" +3 8-16" 0 16-24" -3 24-32" -6 13 3 AP Suppressive Fire
Submachine Gun (Shock Mode) 0-8" +3 8-16" 0 16-24" -3 24-32" -6 13 3 Shock Suppressive Fire
Suppressive Fire Mode 0-8" 0 8-16" 0 16-24" -3 -- * 3 * *
SymbioBug -- -- -- -- 13 1 Pheromonic Deployable, Disposable (2), Non-Lootable
T2 Boarding Shotgun (Blast Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 N Impact Template (Small Teardrop)
T2 Boarding Shotgun (T2 Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 T2 Anti-materiel
T2 CC Weapon -- -- -- -- PH 1 T2 CC
T2 Rifle 0-8" 0 8-16" +3 16-32" -3 32-48" -6 13 3 T2 Anti-materiel, Suppressive Fire
T2 Sniper Rifle 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 2 T2 Anti-materiel
Tactical Bow 0-8" +3 8-16" 0 16-24" -6 -- PH 1 DA Anti-materiel, Silent
Templar CC Weapon (Forge 1) -- -- -- -- PH 1 AP + Shock CC
Templar CC Weapon (Forge 2) -- -- -- -- PH 1 AP + DA Anti-materiel, CC
Trench-hammer (CC Mode) -- -- -- -- PH 1 DA Anti-materiel, CC, Disposable (3)
Trench-hammer (Thrown Mode) 0-8" 0 -- -- -- 13 1 DA Anti-materiel, Disposable (3), Throwing Weapon
Uragan MRL (Blast Mode) 0-8" 0 8-16" +3 16-40" -3 40-48" -6 14 3 AP + Shock Burst: Single Target, Impact Template (Circular), Non-Lootable, Speculative Fire
Uragan MRL (Guided Mode) -- -- -- -- 14 1 AP + Shock Guided, Impact Template (Circular), Non-Lootable
Uragan MRL (Hit Mode) 0-8" 0 8-16" +3 16-40" -3 40-48" -6 15 3 AP + Shock Burst: Single Target, Non-Lootable
Viral CC Weapon -- -- -- -- PH 1 Viral CC
Viral Combi Rifle 0-8" +3 8-16" +3 16-32" -3 32-48" -6 13 3 Viral Suppressive Fire
Viral Mines -- -- -- -- 12 1 Viral Concealed, Deployable, Direct Template (Small Teardrop), Disposable (3), Intuitive Attack
Viral Pistol 0-8" +3 8-16" 0 16-24" -6 -- 12 2 (1 in CC) Viral CC
Viral Rifle 0-8" 0 8-16" +3 16-32" -3 32-48" -6 13 3 Viral Suppressive Fire
Viral Sniper Rifle 0-8" -3 8-16" 0 16-48" +3 48-96" -3 15 2 Viral
Viral Tactical Bow 0-8" +3 8-16" 0 16-24" -6 -- PH 1 Viral Silent
Vorpal CC Weapon 0-8" +3 -- -- -- 12 1 Monofilament CC, Throwing Weapon
Vulkan Shotgun (AP Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 AP
Vulkan Shotgun (Blast Mode) 0-8" +6 8-16" 0 16-24" -3 -- 14 2 Fire Impact Template (Small Teardrop)
Zapper -- -- -- -- 13 1 E/M2 Direct Template (Small Teardrop), Intuitive Attack

NOTE* (Suppressive Fire Mode): Use original weapon values.