Submachine Gun

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Human Sphere N3 Content.

A short-medium BS weapon that offers two different Shooting Modes from which players can choose.

AP Mode fires AP Special Ammunition. Meanwhile, the Shock Mode applies the Shock Special Ammunition.

Name Range (inches) DAM B Ammo Traits
Short Medium Long Maximum
Submachine Gun (AP Mode) 0-8" +3 8-16" 0 16-24" -3 24-32" -6 13 3 AP Suppressive Fire
Submachine Gun (Shock Mode) 0-8" +3 8-16" 0 16-24" -3 24-32" -6 13 3 Shock Suppressive Fire


The advances in personal ballistic protection and the appearance of the Combi Rifle eclipsed the submachine gun as the main military and police short-ranged weapon with light ammunition. While long considered obsolete, progress in stopping power for new light ammunitions in recent times have favored a rebirth of this kind of weapon. The characteristics of its light caliber facilitates a high rate of fire and concentration of hits, causing higher hydrostatic shock to the target than that of larger bore calibers. Its enhanced firepower and special qualities for close quarter battle make the submachine gun a much appreciated weapon by tactical police units, anti-terrorist, and special operations teams, as well as paramilitary groups.