Stratuscloud (State)

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Marker

Activation

  • Automatic during the Deployment Phase.
  • This state can be activated by expending one Short Movement Skill or ARO.

Effects

This Stratuscloud template will move with its bearer while they are in Stratuscloud state.
A trooper in this state doesn't suffer the effects of the Low Visibility and Saturation Zone this piece of Equipment generates, whether it is their own state or another trooper's.
However, any other trooper inside the Circular Template will suffer the effects of the Low Visibility and Saturation Zones, unless possessing any Special Skill or piece of Equipment that ignores them.
In the same way, any Skill, Special Skill, piece of Equipment or BS Attack which LoF crosses the Stratuscloud template must apply the effects and MODs imposed by Low Visibility and Saturation Zones.
  • The Stratuscloud state will be applied during the entire Order in which it was activated.

Cancellation

  • If activated during the Deployment Phase, the Stratuscloud state is automatically cancelled at the end of the second Player Turn, removing the Stratuscloud Template from the game table.
  • If activated by an Order or ARO, the Stratuscloud state is automatically cancelled at the end of the following Player Turn, removing the Stratuscloud Template from the game table.
  • A trooper in Stratuscloud state can cancel this state by declaring so, without spending Order or ARO.
  • Once this state is cancelled, the player cannot activate it again.


Stratuscloud game example

During the Deployment Phase, a Tohaa player places a Draal Saboteur in active Stratuscloud state on the game table, with a Stratuscloud Template centered on the model. Now, while the Stratuscloud state is active, the adversary must apply the effects of the Low Visibility and Saturation Zones on the Attacks performed against the Draal Sabouteur and any other trooper placed inside that Circular Template.

Meanwhile, the Draal Saboteur will not apply the Stratuscloud effects, so the rolls it makes and the Burst of its weapons are not modified by it. However, any other trooper inside the Circular Template is affected by the Stratuscloud, and must apply the effects and MODs imposed by it.

If, during the game, the Draal Saboteur in active Stratuscloud state is affected by the Stratuscloud template of an enemy trooper, this trooper will not apply the effects of the Low Visibility and Saturation Zones provided by that enemy Stratuscloud template.

This state is automatically cancelled at the end of the second Player Turn.


The Stratuscloud portable generating units use tiny micron-sized nanotech-creatures as a base. These nano-creatures have been artificially created with genetic engineering, applying hybrid techniques taken from the most advanced nanotechnology research. When the generating unit is activated, it projects a dark cloud of the aforementioned nano-creatures, forming a local and mobile area where visibility is considerably reduced, and whose density affects the penetration capacity of ballistic projectiles. This is a characteristic element of Tohaa bioscience and Combined Army VoodooTech, and the bold attempts to replicate this type of technology in the research centers of the Human Sphere have been, until now, unsuccessful.


FAQ

N3 Frequently Asked Question FAQ Version: 1.7, Jul 2019
Q: How many times can a trooper activate the Stratuscloud state per game?
A: Once. Once the trooper’s Statuscloud state has been cancelled, that trooper cannot activate the state again.
Related Pages: Stratuscloud, Stratuscloud (State)
N3 Frequently Asked Question FAQ Version: 1.7, Jul 2019
Q: The Stratuscloud piece of Equipment is Disposable (1). If it is reloaded (for example via Baggage or a Panoply), can the trooper activate the Stratuscloud state again?
A: No. Once the trooper’s Statuscloud state has been cancelled, that trooper cannot activate the state again.
Related Pages: Stratuscloud, Stratuscloud (State)