Sixth Sense

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Troopers with this Special Skill have an uncanny ability to sense imminent threats. There are several levels of Sixth Sense representing the extent of this ability.

Sixth Sense is an instinctive knack—or a recreation thereof by means of a threat-evaluating pseudo-AI—for locating immediate threats to one's safety. Soldiers with Sixth Sense are somehow capable of perceiving the hostile intentions of an enemy without actually seeing him, thus reacting with swiftness and adroitness to surprise attacks.


SIXTH SENSE LEVEL 1

SIXTH SENSE LEVEL 1 AUTOMATIC SKILL
Optional, Zone of Control.
REQUIREMENTS

In order to use Sixth Sense L1,

EFFECTS
  • Allows the user to respond with a Face to Face Roll to Attacks (and only Attacks) directed at him by an enemy inside his Zone of Control, even without LoF to the attacker and regardless the facing of the user.
  • In Close Combat, the user may ignore the negative MOD to his Roll imposed by an enemy Surprise Attack.
  • If the user is the target of a Surprise Shot from within his Zone of Control, he may ignore the negative MOD to his Roll imposed by any level of that Special Skill.
  • Sixth Sense L1 allows its user to respond to Attacks against him through a Zero Visibility Zone without suffering the usual -6 MOD, as long as the attacker is within the user's Zone of Control.
  • In the Reactive Turn, Sixth Sense L1 allows its user to delay his ARO declaration until after the declaration of the second Short Skill of the enemy inside his Zone of Control.
  • When attacked with a template weapon from outside his LoF but within his ZoC, the user may ignore the -3 MOD to Dodge a template from outside his LoF.


Example of Sixth Sense L1 vs a TO Camouflage Marker

A TO Camouflaged Spektr declares the first Short Skill of his Order: Moving towards a Maakrep Tracker with her back turned. The Spektr is inside the Tracker's Zone of Control, but he has not declared an Attack so she cannot use her Sixth Sense L1 to shoot back.
The Maakrep Tracker chooses to delay her ARO declaration until after the Spektr declares his second Short Skill. The Maakrep Tracker is allowed to delay her ARO both because the active trooper is a TO Marker and because of her Sixth Sense L1. The Spektr declares a BS Attack as the second Short Skill of his Order. Now that she is the target of an Attack, the Maakrep Tracker may benefit from her Sixth Sense L1 to react as if she was facing the Spektr and ignore the handicap imposed by the Spektr's Surprise Shot L1. The Tracker chooses to declare a BS Attack so the Order is resolved with a Face to Face BS Roll between both soldiers.


Example of Sixth Sense L1 vs a rear attack

An Alguacil, in his Active Turn, declares the first Short Skill of his Order: Moving towards a Maakrep Tracker with her back turned, keeping outside her LoF. The Alguacil is now inside the Tracker's Zone of Control so she uses her Sixth Sense L1 Special Skill to delay her ARO, waiting for the Alguacil to make his move.
The Alguacil declares a BS Attack as the second Short Skill of his Order. Now that she is the target of an Attack, the Maakrep Tracker uses her Sixth Sense L1 to react as if she was facing towards the Alguacil. The Tracker chooses to declare a BS Attack so the Order is resolved with a Face to Face BS Roll between both soldiers.
Had the Alguacil declared a further Movement instead of a BS Attack, the Maakrep Tracker would have been able to declare an ARO against an unseen active enemy inside her Zone of Control (Change Facing).

SIXTH SENSE LEVEL 2

Troopers with this Special Skill have an uncanny ability to sense imminent threats. There are several levels of Sixth Sense representing the extent of this ability.

Sixth Sense is an instinctive knack—or a recreation thereof by means of a threat-evaluating pseudo-AI—for locating immediate threats to one's safety. Soldiers with Sixth Sense are somehow capable of perceiving the hostile intentions of an enemy without actually seeing him, thus reacting with swiftness and adroitness to surprise attacks.

SIXTH SENSE LEVEL 2 AUTOMATIC SKILL
Optional.
REQUIREMENTS

In order to use Sixth Sense L2, the user must be the target of an Attack.

EFFECTS
  • Allows the user to respond with a Face to Face Roll to Attacks (and only Attacks) directed at him by an enemy outside his LoF and regardless the facing of the user.
  • If the user is the target of a Surprise Shot, he may ignore the negative MOD to his Roll imposed by any level of that Special Skill.
  • Sixth Sense L2 allows its user to respond to Attacks against him through a Zero Visibility Zone without suffering the usual -6 MOD.
  • When attacked with a template weapon from outside his LoF the user may ignore the -3 MOD to Dodge a template from outside his LoF.


Sixth Sense Special Skill and Speculative Fire

A trooper with Sixth Sense may react to a Speculative Fire Attack against him from outside his LoF by declaring a Dodge, Engage... with an unmodified PH Roll, as if the attacker was inside his LoF. In the case of Sixth Sense L1, this is only true as long as the attacker is inside the user's ZC. Sixth Sense L2 has no such range restriction.


Sixth Sense Special Skill and Guided weaponry

Similarly, a trooper with Sixth Sense may react to an Attack with a Guided weapon declared against him from outside his LoF by declaring a Dodge, Engage... with an unmodified PH Roll, as if the attacker was inside his LoF. In the case of Sixth Sense L1, this is only true as long as the attacker is inside the user's ZC. Sixth Sense L2 has no such range restriction.


SEE ALSO

Stealth is not effective against troopers with the Sixth Sense skill.


FAQ

N3 Frequently Asked Question FAQ Version: 1.1
Q: Could a trooper with Sixth Sense in Engaged state react to an Attack from outside that Close Combat?
A: Yes, you can always Dodge when all the Sixth Sense requirements are met.
Related Pages: Close Combat, Dodge, Engaged, Sixth Sense
N3 Frequently Asked Question FAQ Version: 1.6, Apr 2019
Q: A reactive trooper with Sixth Sense is inside Zero Visibility Zone. The active trooper moves into base contact with their first Short Skill and then declares a CC Attack. Can the reactive trooper declare a BS Attack?
A: No. The active trooper is only visible when they are in base contact. As BS Attacks cannot be declared while in base contact, the trooper with Sixth Sense cannot declare a BS Attack.
Related Pages: BS Attack, Sixth Sense, Zero Visibility Zone