Overclock

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Human Sphere N3 Content.


OVERCLOCK (SUPPORTWARE) ENTIRE ORDER
GADGET-EVO
REQUIREMENTS
Each player can only have one Supportware Program with the GADGET-EVO Label active on the game table.
EFFECTS
  • Overclock grants all the REMs with the Repeater piece of Equipment a Burst value of 2 in ARO.
  • The Effect of this Hacking Program is not obligatory.
  • The target can only benefit from the effects of one GADGET Program at a time. Players must declare which one they will apply.
  • When the user activates this program, which does not require a Roll, place an Overclock Marker (SUP: OVERCLOCK) beside him.
  • The effects of Overclock persist until the end of the Player Turn following the declaration of this Hacking Program, at which point you must remove all corresponding Markers.
  • Once activated, this program's range covers the entire game table.


Example of use of Overclock

A player who had activated the Assisted Fire Supportware (see Infinity N3) with one of his Hackers now declares the activation of the Overclock Supportware with a different Hacker. As this player possesses a REM (benefiting from Assisted Fire) that also has the Repeater piece of Equipment (and so, able to benefit from Overclock as well), the player now has to declare which Supportware program will apply to this trooper on each Order/ARO while both Hacking Programs are active.


REMEMBER

SUPPORTWARE. IMPORTANT:

  • Each Hacker can only sustain one active Supportware program at a time.
  • Hackers may voluntarily cancel an active Supportware program by declaring another and expending the corresponding Order.
  • Supportware programs are automatically canceled whenever their user enters a Disabled or Isolated state, or any Null state.
  • A player can only sustain one active Supportware program with the GADGET-EVO Label at a time.
  • A trooper with a Supportware Marker can benefit from the effects of only one Supportware program at a time.


FAQ

N3 Frequently Asked Question FAQ Version: 1.1
Q: Does a Remote that enters a Null state still keep any active Supportware Programs it has when it gets repaired?
A: Yes, because the Requirement of the Programs are that the hacker doesn’t enter Disabled state, Isolate state or any Null state or use another Supportware Program.
Related Pages: Assisted Fire, Controlled Jump, Cybermask, Enhanced Reaction, Fairy Dust, Kaleidoscope, Overclock, Reboot, TeamPro