Normal

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Marker

None.

Activation

Unless otherwise noted, all troopers deploy in this state.

Troopers in the Unconscious state revert to the Normal state if they recover at least 1 point of their Wounds or Structure Attribute.

Effects

Troopers in this state have at least one point of Wounds or Structure and generate Orders for their players to use during the Tactical Phase of their Active Turn.

Cancellation

The Normal state is cancelled when the trooper enters a Null state (Unconscious, Dead, Sepsitorized, Spawn-Embryo...) or when the effect of a Special Skill, weapon or piece of Equipment so indicates.