Hacking: Equipment

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HACKING DEVICE

This is the standard version of the Hacking Device, a multipurpose and versatile piece of Equipment.

HACKING DEVICE EQUIPMENT
Comms Equipment.
REQUIREMENTS
EFFECTS
  • This piece of Equipment allows use of the following Hacking Programs: CLAW Level 1, SWORD Level 1, SHIELD Level 1 and also all GADGET Programs.
  • This piece of Equipment allows the player to enlist REMs in his Army List.

SPECIAL CATEGORY: EI

  • Unless specified the contrary, all the Hacking Devices showed in the Combined Army's Army List possess this Special Category.
  • This Special Category also allows use of the Sucker Punch UPGRADE Program.


HACKING DEVICE PLUS

This is the advanced version of the Hacking Device, a piece of Equipment more powerful than the standard version.

HACKING DEVICE PLUS EQUIPMENT
Comms Equipment.
REQUIREMENTS
EFFECTS
  • This piece of Equipment allows use of the following Hacking Programs: CLAW Level 2, SWORD Level 1, SHIELD Level 2 and also all GADGET Programs.
  • Also, it allows use of the following UPGRADE Programs:
  • This piece of Equipment allows the player to enlist REMs in his Army List.


DEFENSIVE HACKING DEVICE

This is the basic version of the Hacking Device, a very useful piece of Equipment to support the combat force.

DEFENSIVE HACKING DEVICE DEFENSIVE HACKING DEVICE
Comms Equipment.
REQUIREMENTS
EFFECTS
  • This piece of Equipment allows use of the following Hacking Programs: SHIELD Level 3 and also GADGET Level 1 Programs.
  • If the user is targeted by a Hacking Attack, it allows application of Firewall MODs.
  • This piece of Equipment allows the player to enlist REMs in his Army List


ASSAULT HACKING DEVICE

ASSAULT HACKING DEVICE ASSAULT HACKING DEVICE
Comms Equipment.
REQUIREMENTS
EFFECTS
  • This piece of Equipment allows use of CLAW Level 3 Hacking Programs.
  • This piece of Equipment allows the player to enlist REMs in his Army List.

SPECIAL CATEGORY: EI

  • Unless specified the contrary, all the Assault Hacking Devices showed in the Combined Army's Army List possess this Special Category.
  • This Special Category also allows use of the Stop! UPGRADE Program.


EVO HACKING DEVICE

Human Sphere N3 Content.

This is a system for enhancing the Communications and Hacking capabilities of the combat force. The presence of an EVO Hacker increases the operative maneuverability of the units on the ground.

EVO HACKING DEVICE AUTOMATIC EQUIPMENT
Comms Equipment
REQUIREMENTS
EFFECTS
  • Allows the use of SWORD L1, SHIELD L2 and all GADGET programs.
  • In addition, allows the use of the following GADGET-EVO programs:
  • This piece of Equipment allows players to enlist REMs in their Army List.
  • The EVO Hacking Device allows use of the Tactical Support Systems, a series of automatic and simultaneous Bonuses:
    • EVO Hacking Device allows the use of Hacking Programs in a Coordinated Order. It is not mandatory for all the Hackers in the Coordinated Order to use the same Hacking Program.
    • This piece of Equipment allows players to spend a Command Token to re-roll a single failed Normal or Face to Face WIP Roll when declaring the use of a Hacking Program. The player may re-roll just one die, no matter the Burst value of the Hacking Program he used.
    • The player who has the second Player Turn may spend a Command Token to deploy one troop with the EVO Hacking Device with one GADGET-EVO Supportware Hacking Program active. During the Deployment Phase the player will place the corresponding Supportware Marker with the EVO Hacker Device bearer on the table. This action is not considered a Strategic Use of the Command Token.
    • This piece of Equipment automatically provides a Bonus that nullifies the -6 MOD to the WIP Roll for the Sat-Lock Special Skill for any friendly trooper.
    • An EVO Hacking Device automatically provides a +3 PH Bonus to the Airborne Deployment Special Skill. This Bonus is not cumulative with the Controlled Jump Supportware Hacking Program, nor with the Bonus provided by other additional EVO Hacking Devices.


This piece of equipment allows the EVO troops operating at long distance or from planetary orbit to provide active support for the Tactical Hackers deployed on the combat zone. The EVO link device keeps communication channels open between different surveillance remotes and the EVO troops’ AxtraNiches in orbit or far behind in the rearguard. This way, all the advanced power of the technology and skills of the EVO is directly at the Combat Hackers' disposal.


KILLER HACKING DEVICE

Human Sphere N3 Content.

This is the offensive variant of the Hacking Device, a piece of Equipment designed exclusively to perform cyberattacks against other Hackers.

KILLER HACKING DEVICE AUTOMATIC EQUIPMENT
Comms Equipment
REQUIREMENTS
EFFECTS
  • Allows the use of SWORD L2 Programs.
  • Allows the use of the UPGRADE Program Toolbox: Cybermask.
  • Always ignores Firewall MODs, even the ones from the Defensive and White Hacking Devices.
  • This piece of Equipment allows players to enlist REMs in their Army List.

SPECIAL CATEGORY: EI

  • Unless specified to the contrary, all the Killer Hacking Devices listed in the Combined Army's Army List possess this Special Category.
  • This Special Category allows the use of the Maestro (AHP) UPGRADE Program.


Hackers specialized in the use of the Killer Hacker Device like to call themselves Net Gunslingers, a cocky nickname for a despicable job, one that even within the military is considered almost murder. This device is the ultimate infowar tool used to hunt down other hackers. Being caught with one of them, as happens with snipers, is risking an immediate summary execution, without trial or previous deliberation.


WHITE HACKING DEVICE

Human Sphere N3 Content.

Advanced version of the Defensive Hacking Device, a piece of Equipment conceived to support the combat force.

WHITE HACKING DEVICE AUTOMATIC EQUIPMENT
Comms Equipment
REQUIREMENTS
EFFECTS
  • This piece of Equipment allows use of the following Hacking Programs: SHIELD Level 3 and also GADGET Level 1 Programs.
  • If the user is targeted by a Hacking Attack, it allows application of Firewall MODs.
  • This piece of Equipment allows the player to enlist REMs in his Army List.
  • The White Hacking Device allows use of the Cyberalert Systems, a series of automatic Bonuses:
    • If the user is the target of any kind of Surprise Shot from within his Hacking Area, he may ignore the negative MOD to his Roll imposed by any level of that Special Skill.
    • In the Reactive Turn, this piece of Equipment allows its user to delay his ARO declaration until after the declaration of the second Short Skill of the enemy inside his Hacking Area.


The second generation of the defensive hacking devices received the commercial denomination "Plus". However, this name was too long and flamboyant for the hackers who soon started to call them "White Hacking Devices". This nickname comes from the slang of the very old data piracy times. In its beginning it was established that the experts in cybersecurity and the hackers acting with permission within the system were called "White Hats", while the unauthorized and hostile hackers were known as "Black Hats". This terms come from the Old West movies, on which the good guys generally wore white hats and the bad guys black hats. So that way, this hacking device model is the sign of identity of the guardian hackers, the ones who keep their fellows safe from the enemy cyberattacks.


FAQ

N3 Frequently Asked Question FAQ Version: 1.1
Q: The Defensive Hacking Device rule allows use of GADGET Programs Level 1 and the quick references chart of the Appendices allows use of GADGET Programs Level 1 and 2. Which one is correct?
A: The Programs listed in the rule of the Device, it allows only use of GADGET Level 1.
Related Pages: Defensive Hacking Device
N3 Frequently Asked Question FAQ Version: 1.1
Q: Can the bearer of an AI Beacon use the +3 PH Bonus to Airbone Deployment provided by an EVO Hacking Device?
A: No.
Related Pages: AI Beacon, EVO Hacking Device
N3 Frequently Asked Question FAQ Version: 1.3, Oct 2017
Q: If a troop with Special Skill: Scavenger take a Hacking Device or a Medikit, is it considered a Specialist Troop?
A: Yes.
Related Pages: Hacking Device, MediKit, Scavenger
N3 Frequently Asked Question FAQ Version: 1.3, Oct 2017
Q: A troop with Special Skill: Scavenger, if this troop take a Hacking Device, could it be the target of a Hacking Attacks?
A: Yes.
Related Pages: Hacking Device, Scavenger