E/Mauler

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The E/Mauler is a deployable weapon that uses E/M Special Ammunition. As a weapon, it is useful to disrupt and isolate techno-dependent professional troops.

E/Mauler Skill

E/MAULER SHORT SKILL, ARO
Attack
REQUIREMENTS
EFFECTS
  • E/Maulers work exactly like Anti-Personnel Mines, with the following exceptions:
  • E/Maulers use E/M Special Ammunition and have Damage 13.
  • Replace the E/Mauler's Camouflage Marker with an E/Mauler Marker when it is Discovered by an enemy.
REMEMBER
This weapon allows the user to make Intuitive Attacks: by passing a WIP Roll, you can lay an E/Mauler even if an enemy Camouflage and Hiding Marker is inside the Trigger Area.


Dodging an E/Mauler

E/Maulers are Template Weapons and Deployable Weapons, so their effect can be Dodged by passing a PH-3 Roll.


E/Mauler Profile

ARM BTS STR S
0 0 1 0

E/Mauler Weapon Profile

Name Range (inches) DAM B Ammo Traits
Short Medium Long Maximum
E/Mauler -- -- -- -- 13 1 E/M Concealed, Deployable, Direct Template (Small Teardrop), Disposable (3), Intuitive Attack


ATTENTION: This weapon disables Cubes and its use is prohibited by the Concilium Convention. Violators shall be prosecuted by international courts.

E/Maulers are hybrid-design weapons, a mix between a pulse device and a Mine. They are equipped with a motion detector and an IFF, both of them connected to a single use E/M pulse emitter. E/Mauler design is a Nomad patent, but Ariadna bought an ample supply of them during the Commercial Conflicts.