CC Attack Resolution

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Once the CC Attack is declared, players check which MODs apply, and make the CC Attack Rolls.

Modifiers (MOD)

Before rolling, the player must check which MODs are applicable. The most common are:

Special Skills and Equipment

Certain Special Skills and Equipment can add a MOD to CC Attack Rolls (see CC Special Skills).

CC combat against several enemies

Troops declaring CC Attack apply a MOD of +1 to their B for each ally that is in base to base contact, and in Engaged state, with the target of their attack and is not activated either by an Order or an ARO.

The maximum number of troops in base to base contact with a model with a 25 mm round base is 4.

The maximum number of troops in base to base contact with a model with a 40 mm (or wider) round base is 6.

CC Attack Roll

After calculating the MODs, players make their Rolls using the relevant Attribute, usually CC. Simultaneous CC Attack Rolls can be made in any order.

Normal Roll

If the Skills declared by the target do not affect the outcome of the CC Attack, the attacker can make a Normal Roll (see Rolls).

The attacker makes one roll for each point of Burst he assigned to a target.

Face to Face Roll

If the Skills declared by the target affect the outcome of the CC Attack (like declaring another CC Attack would, for example), then a Face to Face Roll is made (see Rolls, page XXX).

Both players make one Roll for each point of Burst they assigned to that exchange.