All Abilities Chart

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Name Type Short Move Short Skill ARO Entire Deploy Auto Labels Includes
Activate Common Movement, No Roll --
Alert Common No Roll --
BS Attack Common Attack --
Casevac Common Optional --
Cautious Movement Common Movement, No LoF, No Roll --
CC Attack Common Attack --
Change Facing Common Movement, No LoF --
Climb Common ✓* Movement, No LoF, No Roll --
Coup de Grace Common Attack, No Roll --
Discover Common Movement --
Dodge Common Movement --
Engage Common Movement --
Idle Common Movement, No LoF, No Roll --
Intuitive Attack Common Attack --
Jump Common ✓* Movement, No LoF, No Roll --
Lean Out Common Attack --
Move Common Movement, No LoF, No Roll --
Reset Common Advanced Combat: Hacking, No LoF --
Speculative Fire Common Attack --
Suppressive Fire Common Attack --
Synchronize Civilian Common Optional --
 
Advanced Command Special Optional --
Airborne Deployment (AD) Special Optional --
Antipode Special Obligatory --
Bioimmunity Special Obligatory --
Booty Special Optional --
CH: Level 1. Mimetism Special Obligatory, NFB --
CH: Level 2. Camouflage Special Optional, NFB, Fire-Sensitive Stealth, Surprise Attack, Surprise Shot L1, CH: revert to Camouflaged State
CH: revert to Camouflaged State -- -- --
CH: Level 3. TO Camouflage Special Optional, NFB, Fire-Sensitive Stealth, Surprise Attack, Surprise Shot L1, CH: revert to TO Camouflaged State
CH: revert to TO Camouflaged State -- -- --
Chain of Command Special Optional, Private Information --
Climbing Plus Special ✓* Optional --
Corahtar Discipline Special Obligatory --
Doctor Special Optional --
Engineer Special Optional Deactivator, Engineer: Detonate D-Charges
Engineer: Detonate D-Charges Special Optional --
Executive Order Special Obligatory, Private Information --
Explode Special Obligatory --
Fireteam: Duo (Skill) Special Optional --
Fireteam: Enomotarchos (Skill) Special Optional --
Fireteam: Haris (Skill) Special Optional --
Fireteam: Triad (Skill) Special Optional --
Forward Deployment Special Optional --
Forward Observer Special BS Attack, Optional Flash Pulse
Free Agent Special Optional --
Ghost: Autotool Special Obligatory G: Remote Presence, Valor: Courage
Ghost: Jumper L1 Special Obligatory --
Ghost: Mnemonica Special Optional Valor: Courage
Ghost: Remote Presence Special Obligatory Valor: Courage
Ghost: Servant Special Obligatory G: Remote Presence, Valor: Courage
Ghost: Synchronized Special Obligatory G: Remote Presence, Valor: Courage
Hacker Special Obligatory --
Heavyweight Special Obligatory --
Hyper-Dynamics Special Optional --
Impersonation Special Optional, NFB, Fire-Sensitive Stealth, Surprise Attack, Surprise Shot L1, Impersonation: revert to Impersonation-1 State
Impersonation: revert to Impersonation-1 State -- -- --
Infiltrate Level 0. Inferior Infiltration Special Obligatory --
Infiltrate Level 1. Infiltration Special Optional --
Infiltrate Level 2. Superior Infiltration Special Optional --
Immunity Special Optional --
Inspiring Leadership Special Obligatory --
Journalist Special (N2) --
Kinematika Special Obligatory --
Lieutenant Special Obligatory, Private Information --
Lo-Tech Special Obligatory --
Manned Special Obligatory --
Marksmanship Special Optional --
Mechanical Transmutation Special ✓* Optional --
Mechanized Deployment Special Optional --
MetaChemistry Special Optional --
Minelayer Special Optional --
Morat Special Obligatory Veteran L1, Religious Troop
Multiterrain Special Optional --
Neurocinetics Special Obligatory --
Non-Hackable Special Obligatory --
Number 2 Special Optional --
Paramedic Special Obligatory --
Perimeter Special Obligatory Perimeter: activate Stand By Mode
Perimeter: activate Stand By Mode -- -- --
Boost Special Obligatory --
Pilot Special Obligatory --
Pheroware Tactics Special varies --
Regeneration Special Optional Immunity: Shock
Religious Troop Special Obligatory --
Remote Pilot Special Optional --
Sapper Special Optional Sapper: revert to Foxhole State
Sapper: revert to Foxhole State -- -- --
Sat-Lock Special Comms Attack, Comms Equipment, Optional, No LoF, Zone of Control --
Sensor Special Attack, Optional, Zone of Control Sensor: Triangulated Fire
Sensor: Triangulated Fire Special BS Attack, Optional --
Shasvastii Special Obligatory --
Seed-Embryo Special (N2) --
Sixth Sense Level 1 Special Optional, Zone of Control --
Sixth Sense Level 2 Special Optional --
Specialist Operative Special Optional --
Strategos Level 1 Special Optional --
Strategos Level 2 Special Optional --
Strategos Level 3 Special Optional --
Striga Special (N2) --
Super-Jump Special ✓* ✓* Movement, Optional --
Surprise Shot Special BS Attack, Optional --
Terrain Special Optional --
Total Reaction Special Optional --
Transmutation Special Obligatory --
Valor (V) Special Optional --
Veteran Level 1 Special Optional --
Veteran Level 2 Special Optional Sixth Sense L1, V: No Wound Incapacitation
 
Assault CC Special Movement, CC Special Skill --
Berserk CC Special Optional, CC Special Skill Assault
Dual Wield CC Special Optional, CC Special Skill --
Guard CC Special CC Special Skill Valor: Courage
i-Kohl CC Special CC Special Skill --
Martial Arts CC Special Optional, CC Special Skill Stealth, Surprise Attack, Valor: Courage
Natural Born Warrior CC Special CC Special Skill Stealth, Surprise Attack, Valor: Courage
Poison CC Special Optional, CC Special Skill --
Protheion CC Special Attack, CC Special Skill, Optional Stealth, Surprise Attack, Valor: Courage
Scavenger CC Special CC Attack, CC Special Skill, Optional --
Stealth CC Special CC Special Skill, Optional --
Surprise Attack CC Special Attack, CC Special Skill --
 
Chest Mines Weapon Attack --
D-Charges Weapon CC Attack Detonate D-Charges
Detonate D-Charges Weapon Optional --
Drop Bear Weapon Attack --
Electric Pulse Weapon Attack --
E/Mauler Weapon Attack --
Mines Weapon Attack --
Monofilament Mines Weapon Attack --
Viral Mines Weapon Attack --
Sepsitor Weapon BS Attack --
 
360˚ Visor Equipment Obligatory --
AI Beacon Equipment Deployable, Non-Lootable, Obligatory --
Albedo Equipment Fire-Sensitive, NFB, Non-Lootable, Obligatory --
AutoMediKit Equipment Non-Lootable --
Baggage Equipment Non-Lootable, Obligatory 'Baggage: cancel Unloaded State
Baggage: cancel Unloaded State -- -- --
Biolocator Equipment Comms Equipment, NFB, Non-Lootable, Optional Repeater*
Biometric Visor Equipment Obligatory --
Antipode Control Device Equipment Comms Equipment, Non-Lootable --
Hungries Control Device Equipment Comms Equipment, Non-Lootable, Optional, Prior Deployment --
Kuang Shi Control Device Equipment Comms Equipment, Non-Lootable, Optional Detonate Kuang Shi
Detonate Kuang Shi Equipment Optional --
Traktor Mul Control Device Equipment Comms Equipment, Non-Lootable, Optional --
Deactivator Equipment BS Attack, Non-Lootable --
Deflector Equipment Comms Equipment, Non-Lootable --
Deployable Repeater Equipment Attack, Comms Equipment, Deployable, Disposable (3), indiscriminate, Zone of Control --
ECM Equipment ARO --
Evacuation Device (ED) Equipment Non-Hackable, Non-Lootable, Obligatory --
FastPanda Equipment Attack, Disposable (1), Comms Equipment, Deployable --
Holoprojector Level 1 Equipment Fire-Sensitive, NFB, Optional Holoprojector: revert to Holoprojector State
Holoprojector: revert to Holoprojector State -- -- --
Holoprojector Level 2 Equipment Fire-Sensitive, NFB, Optional Holoprojector: revert to Holoecho State
Holoprojector Level 3 Equipment Fire-Sensitive, Optional Holoprojector: revert to Holoecho State
Holoprojector: revert to Holoecho State -- -- --
Minesweeper Equipment BS Attack, Non-Lootable, Optional --
Motorcycle Equipment Non-Hackable --
Multispectral Visor Equipment Obligatory --
Nanoscreen Equipment Fire-Sensitive, Non-Lootable, Obligatory --
Nullifier Equipment Comms Attack, Comms Equipment, Deployable, Disposable (3), indiscriminate, Optional, Zone of Control --
ODD: Optical Disruption Device Equipment Fire-Sensitive, NFB, Obligatory --
Repeater Equipment Comms Equipment, Obligatory, Zone of Control --
Sniffer Equipment Attack, Comms Equipment, Deployable, Disposable (3), indiscriminate, Zone of Control --
Spotter Equipment Attack, Obligatory --
SymbioBomb Equipment Deployable, Non-Lootable, Optional, Prior Deployment (Pheroware Tactics)
SymbioMate Equipment Deployable, Non-Lootable, Optional, Prior Deployment --
Symbiont Armor Equipment Fire-Sensitive, Non-Lootable, Obligatory Symbiont Armor: cancel Active Symbiont Armor State
Symbiont Armor: cancel Active Symbiont Armor State -- -- --
TinBot Equipment Comms Equipment, Deployable (1), Non-Lootable, Prior Deployment --
X-Visor Equipment Obligatory --


IMPORTANT!
This chart is just a summary, always check the full rules for the Skill!