AI Motorcycle

From Infinity Wiki
Jump to: navigation, search

An AI Motorcycle is a Motorcycle that, when its rider dismounts, becomes a G: Synchronized Remote.

AI MOTORCYCLE AUTOMATIC EQUIPMENT
Non-Lootable
REQUIREMENTS
EFFECTS
  • Units equipped with an AI Motorcycle have two separate Troop Profiles.
  • Use the first Mounted Trooper Profile when the trooper is riding his or her AI Motorcycle, applying the rules for the Motorcycle piece of Equipment (see Infinity N3).
  • Use the second Dismounted Trooper Profile when the trooper dismounts and moves on foot.
  • When troopers on an AI Motorcycle declare the Move Short Skill as the first Skill of their Order and announce that they will Dismount, the Mounted Trooper model will be replaced with its REM equivalent. The model of the AI Motorcycle's rider will be placed in base contact with the REM, or will measure their movement from the edge of the REM's base, as the player wishes.
  • When using the Dismounted Trooper Profile, the trooper possesses a G: Synchronized REM. This REM is not available for the Mounted Trooper Profile, since in that profile the available piece of Equipment is Motorcycle.
  • Troopers possessing an AI Motorcycle can only use their G: Synchronized REM when using their Dismounted Trooper Profile, applying the G: Synchronized Special Skill (see Human Sphere N3).
  • During the Order in which the rider declares Move (Dismount), both the REM and the Dismounted Trooper are activated, and grant a single ARO to each enemy trooper in LoF or ZoC.
  • When a Dismounted Trooper in base contact with the REM declares the Move Short Skill as the first Skill of their Order, and announces that they will Mount, then the REM model is replaced with its Mounted Trooper equivalent and the Dismounted Trooper model is removed from the table.
  • During the Order in which the Dismounted Trooper declares Move (Mount), only the Mounted Trooper Profile and model are used.
  • Troopers possessing an AI Motorcycle can choose to deploy with their Mounted Trooper or Dismounted Trooper Profile at his or her player's will.


IMPORTANT!

You shouldn't forget the General Movement Rules from Infinity N3 that states that, when declaring Move, a trooper can mount or dismount from a ‘’Motorcycle, TAG, Vehicle etc. at the beginning of his or her movement, applying the new Troop Profile for the entire sequence of that Order.


REMEMBER
  • While mounted on a Motorcycle, troopers have a -3 MOD to their PH when attempting to Dodge, Change Facingor Engage.
  • Troopers mounted on a Motorcycle cannot go Prone.
  • Troopers mounted on a Motorcycle cannot Climb.
  • Troopers mounted on a Motorcycle cannot Jump vertically or diagonally upward’’’, they can only Jump horizontally (as in Infinity N3 examples) and vertically or diagonally downward.
  • Troopers mounted on a Motorcycle cannot benefit from MODs for Partial Cover.

AI Motorcycle and Game States

  • When Dismounting the AI Motorcycle, any game states that the Mounted Trooper was in will be applied to both the Dismounted Trooper and the REM (if applicable).
  • If the REM is in Isolated, IMM or any Null state, the rider cannot Mount it.
  • When Mounting the AI Motorcycle, the Mounted Trooper Profile will apply all game states that the REM was in (if applicable) and all game states the Dismounted Trooper was in.

AI Motorcycle and Supportware

The Mounted Trooper Profile cannot benefit from its G: Synchronized REM's Supportware. That means those Supportware programs affecting the G: Synchronized REM are automatically cancelled for that trooper when the Dismounted Trooper declares Move (Mount) and the Mounted Trooper Profile is applied.

Example of playing AI Motorcycle. Move (Dismounting) + Move

During her Active Turn, the Zondnaut Irina Vlasic, mounted on her AI Motorcycle, declares an Order of Move (Dismount) + Move. For the first Short Skill of the Order she uses her Dismounted Trooper Profile, applying the first value of MOV from this profile. Irina dismounts at the beginning of her movement, so her player replaces the mounted model with a REM and a miniature of the dismounted pilot, placing the REM where the Motorcycle was and the pilot next to it, in base contact. The next step is declaring the trajectory of her first Move and when it comes to measuring, the player does it from the edge of the REM's base.

Example of playing AI Motorcycle. Move (Dismounting) + BS Attack

During her Active Turn, the Zondnaut Irina Vlasic, mounted on her AI Motorcycle, declares an Order of Move (Dismount) + BS Attack. For the first Short Skill of the Order, since she declared Move and Dismounting, she dismounts at the beginning of her movement, so her player replaces the mounted model by a REM and a miniature of the dismounted pilot, placing the REM where the Motorcycle was and the pilot next to it, in base contact with it. Now she has to use her Dismounted Trooper Profile, applying the first value for MOV from that profile. Next step is declaring the trajectory of her movement and when it comes to measuring, the player does it from the border of the base of the REM. Since she is applying her Dismounted Trooper Profile she can activate her ZondMate. So, since she declared Move, applying the G: Synchronized Special Skill of the REM, it also declares Move.
The ZondMate and Irina grant a single ARO to each enemy trooper in LoF or ZoC.
In the Second Short Skill of the Order, Irina declares a BS Attack. Since she is using her Dismounted Trooper Profile, her ZondMate is activated as well and, applying the Special Skill of the G: Synchronized REM, since she declared BS Attack, it also declares BS Attack.

Example of playing AI Motorcycle. Move (Mounting) + BS Attack

During her Active Turn, the Zondnaut Irina Vlasic, who is dismounted, but in base contact with her ZondMate, declares an Order of Move (Mount) + BS Attack. For the first Short Skill of the Order, since she declared Move and mounting, she does so at the beginning of her movement, so the player replaces the REM and the model of the dismounted pilot with the AI Motorcycle model, placing her in the position where the REM was. Now she will have to use her Mounted Trooper Profile, applying the first value for MOV from this profile. Then, she declares the trajectory of her movement.
Enemy troopers with LOF or in ZoC can declare their ARO, but in this scenario it will only be against the model with the Mounted Trooper Profile.
In the second Short Skill of the Order, Irina declares a BS Attack. Since she is using her Mounted Trooper profile, she can use the weapons that that profile includes, but not the ZondMate anymore, since it is now her Motorcycle.

Example of playing AI Motorcycle. Move (Dismounting) + CC Attack

During her Active Turn, the Zondnaut Irina Vlasic, mounted on her AI Motorcycle, declares an Order of Move (Dismount)’’ + CC Attack. For the first Short Skill of the Order, since she declared Move and dismounting, she does so at the beginning of her movement, so her player replaces the mounted model with a REM and a miniature of the dismounted pilot, placing the REM where the AI Motorcycle was and the pilot next to it, in base contact with it. Now she has to use her Dismounted Trooper Profile, applying the first value for MOV from that profile. Next step is declaring the trajectory of her movement and when it comes to measuring the player does it from the border of the base of the REM until reaching in base contact with the enemy trooper. Since she is applying her Dismounted Trooper Profile, she can activate her ZondMate too. So, since she declared Move, applying the REM's G: Synchronized Special Skill, it also declares Move, moving until it reaches base contact with the same enemy trooper that Irina, its controller, is in contact with.
In the second Short Skill of the Order, Irina declares a CC Attack. Since her Dismounted Trooper Profile is used, she also activates her ZondMate. So, since she declared a CC Attack, applying the REM's G: Synchronized Special Skill, it grants Irina a +1 MOD to her B and +1 to her PH for the Damage.



All the children who have watched a Remote race have dreamed of riding astride one of them and running at full speed. And if there is a place where anyone's dreams can come true, that is the Nomad Nation. The operational needs of Dragnet agents to move at full speed through Tunguska were the perfect excuse to materialize the dream. PraxiTec, an umbrella corporation that encompasses an uncertain number of Praxis Black Laboratories, incorporated semi-autonomous activity pseudoAIs into a high-speed mountable chassis with tactical capabilities. Anyone can have a motorcycle, but an AI motorcycle is everyone's dream: forget about looking for parking, as it does that all by itself!

Speed Demon! The Mayaprogram that takes you at full speed on two wheels!